Runes List
On LOD runes are ranked from most common to rarest.
El to Amn are common, Sol to Um are semi-rare.
Mal to Zod are categorized as extremely rare.

Click here to learn about Transmuting Runes

Name Weapon Armor/Helms/Shields Level
El +50 To Attack Rating, +1 Light Radius +15 Defense, +1 To Light Radius 11
Eld +75% Damage To Undead, +50 Attack Rating Against Undead 15% Slower Stamina Drain/7% Increased Chance of Blocking(Shields) 11
Tir +2 To Mana After Each Kill +2 To Mana After Each Kill 13
Nef Knockback +30 Defense Vs. Missile 13
Eth -25% To Target Defense Regenerate Mana 15% 15
Ith +9 To Maximum Damage 15% Damage Taken Goes to Mana 15
Tal +75 Poison Damage Over 5 Seconds Poison Resist 30%/Poison Resist 35%(Shields) 17
Ral Adds 5-30 Fire Damage Fire Resist 30%/Fire Resist 35%(Shields) 19
Ort Adds 1-50 Lightning Damage Lightning Resist 30%/Lightning Resist 35%(Shields) 21
Thul Adds 3-14 Cold Damage - 3 Second Duration Cold Resist 30%/Cold Resist 35%(Shields) 23
Amn 7% Life Stolen Per Hit Attacker Takes Damage of 14 25
Sol +9 To Minimum Damage Damage Reduced By 7 27
Shael 20% Increased Attack Speed 20% Faster Hit Recovery/20% Faster Block Rate(Shields) 29
Dol Hit Causes Monster To Flee 25% Replenish Life +7 31
Hel Requirements -20% Requirements -15% -
Io +10 To Vitality +10 To Vitality 35
Lum +10 To Energy +10 To Energy 37
Ko +10 To Dexterity +10 To Dexterity 39
Fal +10 To Strength +10 To Strength 41
Lem 75% Extra Gold From Monsters 50% Extra Gold From Monsters 43
Pul +75% Damage To Demons, +100 Attack Rating Against Demons +30% Enhanced Defense 45
Um 25% Chance of Open Wounds All Resistances +15(Armor/Helms) +22(Shields) 47
Mal Prevent Monster Heal Magic Damage Reduced By 7 49
Ist 30% Better Chance of Getting Magic Items 25% Better Chance of Getting Magic Items 51
Gul 20% Bonus To Attack Rating 5% To Maximum Poison Resist 53
Vex 7% Mana Stolen Per Hit 5% To Maximum Fire Resist 55
Ohm +50% Enhanced Damage 5% To Maximum Cold Resist 57
Lo 20% Deadly Strike 5% To Maximum Lightning Resist 59
Sur Hit Blinds Target Maximum Mana 5%/+50 To Mana (Shields) 61
Ber 20% Chance of Crushing Blow Damage Reduced by 8% 63
Jah Ignore Target's Defense Increase Maximum Life 5%/+50 Life (Shields) 65
Cham Freeze Target +3 Cannot Be Frozen 67
Zod Indestructible Indestructible 69


Transmuting Runes
Like gems, runes can be upgraded in the Horadric Cube.
*Note some runes can only be transmuted on Ladder.
(Ladder Only) Also works on open and single-player.


Common Runes
3 El Runes = 1 Eld Rune
3 Eld Runes = 1 Tir Rune
3 Tir Runes = 1 Nef Rune
3 Nef Runes = 1 Eth Rune
3 Eth Runes = 1 Ith Rune
3 Ith Runes = 1 Tal Rune
3 Tal Runes = 1 Ral Rune
3 Ral Runes = 1 Ort Rune
3 Ort Runes = 1 Thul Rune
3 Thul Runes +1 Chipped Topaz = 1 Amn Rune

Semi-Rare Runes
3 Amn Runes +1 Chipped Amethyst = 1 Sol Rune
3 Sol Runes +1 Chipped Sapphire = 1 Shael Rune
3 Shael Runes +1 Chipped Ruby = 1 Dol Rune
3 Dol Runes +1 Chipped Emerald = 1 Hel Rune (Ladder Only)
3 Hel Runes +1 Chipped Diamond = 1 Io Rune (Ladder Only)
3 Io Runes +1 Flawed Topaz = 1 Lum Rune (Ladder Only)
3 Lum Runes +1 Flawed Amethyst = 1 Ko Rune (Ladder Only)
3 Ko Runes +1 Flawed Sapphire = 1 Fal Rune (Ladder Only)
3 Fal Runes +1 Flawed Ruby = 1 Lem Rune (Ladder Only)
3 Lem Runes +1 Flawed Emerald = 1 Pul Rune (Ladder Only)
2 Pul Runes +1 Flawed Diamond = 1 Um Rune (Ladder Only)
2 Um Runes +1 Standard Topaz = 1 Mal Rune (Ladder Only)

Extremely Rare Runes
2 Mal Runes +1 Standard Amethyst = 1 Ist Rune (Ladder Only)
2 Ist Runes +1 Standard Sapphire = 1 Gul Rune (Ladder Only)
2 Gul Runes +1 Standard Ruby = 1 Vex Rune (Ladder Only)
2 Vex Runes +1 Standard Emerald = 1 Ohm Rune (Ladder Only)
2 Ohm Runes +1 Standard Diamond = 1 Lo Rune (Ladder Only)
2 Lo Runes +1 Flawless Topaz = 1 Sur Rune (Ladder Only)
2 Sur Runes +1 Flawless Amethyst = 1 Ber Rune (Ladder Only)
2 Ber Runes +1 Flawless Sapphire = 1 Jah Rune (Ladder Only)
2 Jah Runes +1 Flawless Ruby = 1 Cham Rune (Ladder Only)
2 Cham Runes +1 Flawless Emerald = 1 Zod Rune (Ladder Only)
Zod = Rarest Rune

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